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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Syphon Sliver
1%
Live Inclusion
Times Brought
342
Decks Running
168
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=65
0%
T1
8%
T2
14%
T3
8%
T4
15%
T5
43%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
22%
(9 / 65 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
342 brought · 163 playersBrought to game
342
Ever drawn
88
Reached battlefield
65
Still on board at game end
34
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 31% of the time (n=59) , vs 23% when it never left the library (n=213).
When players drew this card but left it in hand, they won 15% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -3.1pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances7.1%
Library
34.3%
Battlefield
32.3%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
87 decks
-
2
Sliver Overlord
34 decks
-
3
Sliver Gravemother
14 decks
-
4
Sliver Hivelord
14 decks
-
5
Morophon, the Boundless
9 decks
-
6
Sliver Queen
3 decks
-
7
Rukarumel, Biologist
2 decks
-
8
Etrata, Deadly Fugitive
1 decks
-
9
Marchesa, the Black Rose
1 decks
-
10
Myrkul, Lord of Bones
1 decks
Card text
Syphon Sliver
Creature — Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Johann Bodin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.