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Syphon Sliver card art
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Syphon Sliver

{2} {B} · Creature — Sliver · Commander Masters (CMM)
Times Brought
143
Decks Running
88
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Syphon Sliver card

Syphon Sliver

{2} {B}
Creature — Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
2 / 2
Commander Masters (CMM) · Rare · Illustrated by Johann Bodin

Final zone distribution

35 instances
5.7%
Library
54.3%
Battlefield
14.3%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

143 brought · 86 players
Brought to game
143
Ever drawn
32
Reached battlefield
26
Still on board at game end
19

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 36% of the time (n=19) , vs 24% when it never left the library (n=88).

Observed gap +12.0pp; 95% confidence interval +0.6pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
4%
T1
0%
T2
12%
T3
4%
T4
27%
T5
50%
T6-9
4%
T10+
Median 6.0 P25 5 · P75 7 · max 10
On curve 15% (3 / 26 cast on T3) Cast same turn as drawn 42%
26 of 100 times cast 26%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.