Card Preview
Taiga
Land — Mountain Forest
·
Vintage Masters (VMA)
Times Brought
464
Decks Running
197
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
178 instances1.7%
Library
83.1%
Battlefield
9.0%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
19 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
9 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
9 decks
-
4
Flubs, the Fool
7 decks
-
5
Gishath, Sun's Avatar
7 decks
-
6
Raph & Mikey, Troublemakers
7 decks
-
7
Hearthhull, the Worldseed
6 decks
-
8
Rin and Seri, Inseparable
6 decks
-
9
Atla Palani, Nest Tender
4 decks
-
10
Omnath, Locus of Rage
4 decks
The "good card" funnel
464 brought · 153 playersBrought to game
464
Ever drawn
168
Reached battlefield
160
Still on board at game end
148
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 30% of the time (n=144) , vs 25% when it never left the library (n=242).
Observed gap +4.6pp; 95% confidence interval -0.3pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=160
30%
T1
21%
T2
10%
T3
13%
T4
4%
T5
18%
T6-9
4%
T10+
Median
2.0
P25
1
· P75
5
· max
12
Cast same turn as drawn
66%
440 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.