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Live Play Data
Tainted Wood
Land
·
Duskmourn: House of Horror Commander (DSC)
12%
Live Inclusion
Times Brought
1978
Decks Running
1023
Median Cast Turn
4.0
Drawn → Played
83%
Format
First-cast turn
n=394
13%
T1
19%
T2
12%
T3
13%
T4
10%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
16
Cast same turn as drawn
46%
The "good card" funnel
1979 brought · 898 playersBrought to game
1979
Ever drawn
477
Reached battlefield
394
Still on board at game end
364
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 28% of the time (n=352) , vs 22% when it never left the library (n=1218).
When players drew this card but left it in hand, they won 19% (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval +0.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
559 instances3.8%
Library
65.1%
Battlefield
17.4%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
105 decks
-
2
Hazel of the Rootbloom
65 decks
-
3
Chatterfang, Squirrel General
56 decks
-
4
Meren of Clan Nel Toth
48 decks
-
5
Witherbloom, the Balancer
44 decks
-
6
Ygra, Eater of All
40 decks
-
7
Blech, Loafing Pest
35 decks
-
8
The Serpent Society
32 decks
-
9
Chief of the Wilds
31 decks
-
10
Shelob, Child of Ungoliant
30 decks
Card text
Tainted Wood
Land
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.