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Live Play Data
Tainted Wood
Land
·
Duskmourn: House of Horror Commander (DSC)
12%
Live Inclusion
Times Brought
1450
Decks Running
783
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=297
14%
T1
19%
T2
12%
T3
10%
T4
11%
T5
28%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
15
Cast same turn as drawn
50%
The "good card" funnel
1451 brought · 686 playersBrought to game
1451
Ever drawn
361
Reached battlefield
297
Still on board at game end
276
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 29% of the time (n=268) , vs 23% when it never left the library (n=900).
When players drew this card but left it in hand, they won 15% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval +0.9pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
414 instances3.9%
Library
66.7%
Battlefield
15.9%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
76 decks
-
2
Hazel of the Rootbloom
52 decks
-
3
Chatterfang, Squirrel General
42 decks
-
4
Meren of Clan Nel Toth
36 decks
-
5
Witherbloom, the Balancer
35 decks
-
6
Ygra, Eater of All
30 decks
-
7
Shelob, Child of Ungoliant
28 decks
-
8
Blech, Loafing Pest
26 decks
-
9
Chief of the Wilds
25 decks
-
10
The Serpent Society
25 decks
Card text
Tainted Wood
Land
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.