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Take the Fall card art
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Take the Fall

{U} · Instant · Outlaws of Thunder Junction (OTJ)
0%
Decklist Inclusion
Times Brought
120
Decks Running
18
In Decks
62
Decklist Inclusion
0%
Format
Card text
Take the Fall card

Take the Fall

{U}
Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Outlaws of Thunder Junction (OTJ) · Common · Illustrated by Eduardo Francisco

Final zone distribution

37 instances
67.6%
Graveyard
10.8%
Exile
21.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

120 brought · 16 players
Brought to game
120
Ever drawn
36
Reached battlefield
22
Still on board at game end
0
≥ -19.5pp

Players who cast this card win 24% of the time (n=22) , vs 24% when it never left the library (n=73).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.1pp; 95% confidence interval -19.5pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
14%
T4
27%
T5
59%
T6-9
0%
T10+
Median 6.0 P25 5 · P75 7 · max 9
On curve 0% (0 / 22 cast on T1) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.