collections_bookmark Part of Duskmourn: House of Horror auto_awesome #10 in Rakdos Commander Staples
Talisman of Indulgence card art
Card Preview

Talisman of Indulgence

{2} · Artifact · Reality Fracture Commander (FRC)
Times Brought
3024
Decks Running
1521
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Talisman of Indulgence card

Talisman of Indulgence

{2}
Artifact
{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.
Reality Fracture Commander (FRC) · Uncommon · Illustrated by Mike Dringenberg

Final zone distribution

644 instances
2.0%
Library
64.4%
Battlefield
16.9%
Graveyard
3.6%
Exile

The "good card" funnel

3024 brought · 1166 players
Brought to game
3024
Ever drawn
591
Reached battlefield
452
Still on board at game end
415

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.4pp

Players who cast this card win 25% of the time (n=357) , vs 24% when it never left the library (n=1705).

When players drew this card but left it in hand, they won 30% (n=103).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -1.4pp to +4.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=452
17%
T1
22%
T2
17%
T3
8%
T4
9%
T5
24%
T6-9
3%
T10+
Median 3.0 P25 2 · P75 6 · max 13
On curve 39% (99 / 452 cast on T2) Cast same turn as drawn 54%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.