Talisman of Progress
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
155 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
56 decks
-
2
Captain America, Team Leader
45 decks
-
3
Éowyn, Shieldmaiden
22 decks
-
4
Sonic the Hedgehog
16 decks
-
5
Marneus Calgar
14 decks
-
6
Inquisitor Greyfax
10 decks
-
7
Kratos, Stoic Father
10 decks
-
8
Satya, Aetherflux Genius
10 decks
-
9
Shiko and Narset, Unified
10 decks
-
10
Shorikai, Genesis Engine
10 decks
The "good card" funnel
725 brought · 369 playersOnce cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=96) , vs 24% when it never left the library (n=485).
When players drew this card but left it in hand, they won 27% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval -3.1pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=109Full analysis unlocks as more games are tracked. Stats refresh nightly.