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Part of Bloomburrow
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Artifact
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Talisman of Resilience
3%
Decklist Inclusion
Times Brought
417
Decks Running
194
In Decks
1966
Decklist Inclusion
3%
Format
Final zone distribution
110 instances2.7%
Library
53.6%
Battlefield
19.1%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
19 decks
-
2
The Wise Mothman
17 decks
-
3
Ulalek, Fused Atrocity
13 decks
-
4
Chatterfang, Squirrel General
7 decks
-
5
The Serpent Society
7 decks
-
6
Meren of Clan Nel Toth
6 decks
-
7
Rendmaw, Creaking Nest
6 decks
-
8
Betor, Ancestor's Voice
5 decks
-
9
Blech, Loafing Pest
5 decks
-
10
High Perfect Morcant
5 decks
The "good card" funnel
417 brought · 172 playersBrought to game
417
Ever drawn
94
Reached battlefield
70
Still on board at game end
59
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 32% of the time (n=70) , vs 21% when it never left the library (n=295).
When players drew this card but left it in hand, they won 25% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.1pp; 95% confidence interval +0.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=70
13%
T1
27%
T2
10%
T3
14%
T4
4%
T5
24%
T6-9
7%
T10+
Median
3.5
P25
2
· P75
6
· max
12
On curve
40%
(19 / 70 cast on T2)
Cast same turn as drawn
41%
70 of 100 times cast
70%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.