Tamiyo's Safekeeping card art
Live Play Data

Tamiyo's Safekeeping

{G} · Instant · Kamigawa: Neon Dynasty (NEO)
6%
Live Inclusion
Times Brought
981
Decks Running
494
Median Cast Turn
7
Drawn → Played
48%
Format

First-cast turn

n=101
1%
T1
1%
T2
0%
T3
7%
T4
13%
T5
72%
T6-9
6%
T10+
Median 7 P25 6 · P75 8 · max 14
On curve 1% (1 / 101 cast on T1) Cast same turn as drawn 18%

The "good card" funnel

985 brought · 400 players
Brought to game
985
Ever drawn
211
Reached battlefield
101
Still on board at game end
8
≥ -2.2pp

Players who cast this card win 34% of the time (n=93) , vs 26% when it never left the library (n=646).

When players drew this card but left it in hand, they won 31% (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval -2.2pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

234 instances
4.7%
Library
3.4%
Battlefield
49.1%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games
Card text
Tamiyo's Safekeeping card

Tamiyo's Safekeeping

{G}
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Kamigawa: Neon Dynasty (NEO) · Common · Illustrated by Aurore Folny

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.