Live Play Data
Tamiyo's Safekeeping
6%
Live Inclusion
Times Brought
981
Decks Running
494
Median Cast Turn
7
Drawn → Played
48%
Format
First-cast turn
n=101
1%
T1
1%
T2
0%
T3
7%
T4
13%
T5
72%
T6-9
6%
T10+
Median
7
P25
6
· P75
8
· max
14
On curve
1%
(1 / 101 cast on T1)
Cast same turn as drawn
18%
The "good card" funnel
985 brought · 400 playersBrought to game
985
Ever drawn
211
Reached battlefield
101
Still on board at game end
8
≥ -2.2pp
Players who cast this card win 34% of the time (n=93) , vs 26% when it never left the library (n=646).
When players drew this card but left it in hand, they won 31% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -2.2pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
234 instances4.7%
Library
3.4%
Battlefield
49.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Bruce Banner // The Incredible Hulk
17 decks
-
2
The Unbeatable Squirrel Girl
17 decks
-
3
Bello, Bard of the Brambles
15 decks
-
4
Raph & Mikey, Troublemakers
13 decks
-
5
Tifa Lockhart
11 decks
-
6
Indoraptor, the Perfect Hybrid
10 decks
-
7
Shroofus Sproutsire
8 decks
-
8
Xyris, the Writhing Storm
8 decks
-
9
Blech, Loafing Pest
7 decks
-
10
Ghalta, Primal Hunger
7 decks
Card text
Tamiyo's Safekeeping
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Kamigawa: Neon Dynasty (NEO)
·
Common
·
Illustrated by Aurore Folny
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.