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Tasha, the Witch Queen card art
Live Play Data

Tasha, the Witch Queen

{3} {U} {B} · Legendary Planeswalker — Tasha · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
151
Decks Running
79
Median Cast Turn
6.0
Drawn → Played
57%
Format

First-cast turn

n=36
0%
T1
3%
T2
0%
T3
17%
T4
22%
T5
44%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 12
On curve 42% (8 / 36 cast on T5) Cast same turn as drawn 19%

The "good card" funnel

151 brought · 75 players
Brought to game
151
Ever drawn
37
Reached battlefield
21
Still on board at game end
12

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.9pp

Players who cast this card win 18% of the time (n=18) , vs 16% when it never left the library (n=97).

When players drew this card but left it in hand, they won 27% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -15.9pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
4.7%
Library
27.9%
Battlefield
39.5%
Graveyard
27.9%
Hand

Commanders that played this card

in tracked games
Card text
Tasha, the Witch Queen card

Tasha, the Witch Queen

{3} {U} {B}
Legendary Planeswalker — Tasha
Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. +1: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. −3: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. Tasha, the Witch Queen can be your commander.
Loyalty 4
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Martina Fačková

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.