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Part of Fallout
·
Creature — Zombie Mutant Peasant
·
Fallout (PIP)
Card Preview
Tato Farmer
Times Brought
230
Decks Running
126
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tato Farmer
Creature — Zombie Mutant Peasant
Landfall — Whenever a land you control enters, you may get two rad counters.
: Put target land card in a graveyard that was milled this turn onto the battlefield tapped under your control.
1 / 4
Fallout (PIP)
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Rare
·
Illustrated by Xavier Ribeiro
Final zone distribution
57 instances1.8%
Library
38.6%
Battlefield
36.8%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
95 decks
-
2
Coram, the Undertaker
4 decks
-
3
Betor, Ancestor's Voice
3 decks
-
4
Teval, Arbiter of Virtue
3 decks
-
5
The Master, Transcendent
3 decks
-
6
The Necrobloom
3 decks
-
7
Agent Frank Horrigan
2 decks
-
8
Lily Bowen, Raging Grandma
2 decks
-
9
Strong, the Brutish Thespian
2 decks
-
10
Anikthea, Hand of Erebos
1 decks
The "good card" funnel
230 brought · 116 playersBrought to game
230
Ever drawn
36
Reached battlefield
30
Still on board at game end
22
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.7pp
Players who cast this card win 14% of the time (n=25) , vs 22% when it never left the library (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.7pp; 95% confidence interval -17.7pp to +2.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
13%
T2
30%
T3
17%
T4
17%
T5
17%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
5
· max
11
On curve
43%
(9 / 30 cast on T3)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.