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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Taunting Sliver
0%
Live Inclusion
Times Brought
159
Decks Running
73
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=31
0%
T1
6%
T2
13%
T3
19%
T4
16%
T5
39%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
39%
(6 / 31 cast on T4)
Cast same turn as drawn
25%
The "good card" funnel
159 brought · 72 playersBrought to game
159
Ever drawn
39
Reached battlefield
31
Still on board at game end
18
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 30% of the time (n=26) , vs 19% when it never left the library (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval -7.2pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances2.3%
Library
41.9%
Battlefield
27.9%
Graveyard
14.0%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
42 decks
-
2
Sliver Gravemother
16 decks
-
3
Sliver Overlord
6 decks
-
4
Sliver Hivelord
3 decks
-
5
Elda, Conjurer of Spectacle
1 decks
-
6
Garland, Royal Kidnapper
1 decks
-
7
Morophon, the Boundless
1 decks
-
8
Satya, Aetherflux Genius
1 decks
-
9
Sliver Legion
1 decks
-
10
Sliver Queen
1 decks
Card text
Taunting Sliver
Creature — Sliver
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.