collections_bookmark Part of Commander Masters
Taunting Sliver card art
Live Play Data

Taunting Sliver

{3} {U} · Creature — Sliver · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
111
Decks Running
58
Median Cast Turn
5.0
Drawn → Played
79%
Format

First-cast turn

n=22
0%
T1
9%
T2
18%
T3
14%
T4
14%
T5
36%
T6-9
9%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 41% (3 / 22 cast on T4) Cast same turn as drawn 20%

The "good card" funnel

111 brought · 57 players
Brought to game
111
Ever drawn
28
Reached battlefield
22
Still on board at game end
11

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.1pp

Players who cast this card win 29% of the time (n=18) , vs 18% when it never left the library (n=61).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.9pp; 95% confidence interval -11.1pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

31 instances
3.2%
Library
35.5%
Battlefield
29.0%
Graveyard
19.4%
Exile

Commanders that played this card

in tracked games
Card text
Taunting Sliver card

Taunting Sliver

{3} {U}
Creature — Sliver
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3 / 3
Commander Masters (CMM) · Rare · Illustrated by Maxime Minard

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.