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Part of Murders at Karlov Manor
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Legendary Enchantment
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Teferi's Ageless Insight
4%
Live Inclusion
Times Brought
1483
Decks Running
652
Median Cast Turn
6.0
Drawn → Played
53%
Format
First-cast turn
n=232
0%
T1
1%
T2
4%
T3
16%
T4
15%
T5
49%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
22%
(38 / 232 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
1484 brought · 571 playersBrought to game
1484
Ever drawn
440
Reached battlefield
232
Still on board at game end
180
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 36% of the time (n=214) , vs 24% when it never left the library (n=889).
When players drew this card but left it in hand, they won 35% (n=191).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +5.8pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
469 instances3.0%
Library
38.4%
Battlefield
22.0%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Kratos, Stoic Father
34 decks
-
2
Doctor Doom, King of Latveria
31 decks
-
3
The Astonishing Ant-Man
30 decks
-
4
Whtz, the Bibliophile
28 decks
-
5
Vnwxt, Verbose Host
27 decks
-
6
Y'shtola, Night's Blessed
23 decks
-
7
Sidar Jabari of Zhalfir
20 decks
-
8
Morska, Undersea Sleuth
19 decks
-
9
Kwain, Itinerant Meddler
17 decks
-
10
Queza, Augur of Agonies
13 decks
Card text
Teferi's Ageless Insight
Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Kieran Yanner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.