Teferi's Ageless Insight
Teferi's Ageless Insight lands on turn 6.0 at the median and sticks to the battlefield 77% of the time once cast. 33% of games where it resolved ended in a win for the controller, an early positive signal across 145 observations.
Teferi's Ageless Insight converts every non-draw-step card draw into two draws, making it a strong engine piece in blue decks that generate draw triggers repeatedly. Across 988 multiplayer Commander games tracked on Playgroup Live, it sits in 470 of 11011 distinct tracked decks at an inclusion rate of 4%. The data comes from 430 unique players, with no single contributor representing more than a small fraction of the sample.
The key behavioral number is cast turn. The median first cast lands on turn 6.0, consistent with a deliberate mid-game setup piece rather than an early accelerant. Of 305 instances drawn, 52% reached the battlefield before the game ended. Once it resolves, 77% survive through end of game, indicating that opponents rarely have the disruption or urgency to remove it immediately.
The win-rate signal is directional but not yet conclusive. Controllers of Ageless Insight won 33% of games where it resolved versus 24% in participations where it never left the library. That +8.4-percentage-point lift is consistent across the dataset so far, but both sample sizes remain modest, so treat it as an early-read trend rather than a settled finding.
- 4% of tracked Commander decks include Teferi's Ageless Insight
- T6.0 median first-cast turn, placing it firmly in the mid-game
- 52% of drawn copies reached the battlefield before the game ended
- 77% battlefield stickiness, most copies survive once they land
- 33% win rate in games where the card resolved
- 430 unique players contributed to the tracked dataset
First-cast turn
n=158The "good card" funnel
1022 brought · 430 playersOf 1022 copies brought to tracked games, 305 were drawn, 158 of those resolved on the battlefield, and the majority remained in play through the end of the game.
Players who cast this card win 33% of the time (n=145) , vs 24% when it never left the library (n=598).
When players drew this card but left it in hand, they won 32% (n=135) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.4pp; 95% confidence interval +0.7pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
327 instancesMost resolved copies of Ageless Insight finish the game on the battlefield rather than the graveyard, reflecting its high stickiness once it lands. Copies that never left the library account for the structural reality that most singletons in a 100-card deck are never seen in a given game.
Commanders that played this card
in tracked games-
1
Kratos, Stoic Father
29 decks
-
2
The Astonishing Ant-Man
24 decks
-
3
Doctor Doom, King of Latveria
23 decks
-
4
Vnwxt, Verbose Host
23 decks
-
5
Y'shtola, Night's Blessed
18 decks
-
6
Sidar Jabari of Zhalfir
14 decks
-
7
Kwain, Itinerant Meddler
13 decks
-
8
Morska, Undersea Sleuth
13 decks
-
9
Varina, Lich Queen
12 decks
-
10
Baral, Chief of Compliance
11 decks
The commander spread is wide, with 430 distinct players contributing data. No single commander dominates by raw count, suggesting Ageless Insight finds a home across many blue archetypes rather than belonging to one specific shell.