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Teferi, Time Raveler card art
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Teferi, Time Raveler

{1} {W} {U} · Legendary Planeswalker — Teferi · Ravnica Remastered (RVR)
1%
Decklist Inclusion
Times Brought
276
Decks Running
153
In Decks
1277
Decklist Inclusion
1%
Format
Card text
Teferi, Time Raveler card

Teferi, Time Raveler

{1} {W} {U}
Legendary Planeswalker — Teferi
Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty 4
Ravnica Remastered (RVR) · Mythic · Illustrated by Chris Rallis

Final zone distribution

85 instances
24.7%
Battlefield
42.4%
Graveyard
8.2%
Exile
24.7%
Hand

The "good card" funnel

276 brought · 139 players
Brought to game
276
Ever drawn
75
Reached battlefield
48
Still on board at game end
21

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.8pp

Players who cast this card win 40% of the time (n=40) , vs 22% when it never left the library (n=168).

When players drew this card but left it in hand, they won 30% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +17.7pp; 95% confidence interval +1.8pp to +33.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=48
2%
T1
0%
T2
8%
T3
8%
T4
8%
T5
52%
T6-9
21%
T10+
Median 8.0 P25 5 · P75 9 · max 22
On curve 10% (4 / 48 cast on T3) Cast same turn as drawn 35%
48 of 100 times cast 48%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.