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Part of The Lost Caverns of Ixalan
·
Artifact
·
Commander 2016 (C16)
: Each player draws a card.
Live Play Data
Temple Bell
1%
Live Inclusion
Times Brought
1456
Decks Running
619
Median Cast Turn
5.0
Drawn → Played
65%
Format
First-cast turn
n=282
1%
T1
8%
T2
17%
T3
14%
T4
13%
T5
39%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
20
On curve
26%
(49 / 282 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
1459 brought · 540 playersBrought to game
1459
Ever drawn
431
Reached battlefield
282
Still on board at game end
223
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 28% of the time (n=264) , vs 19% when it never left the library (n=880).
When players drew this card but left it in hand, they won 26% (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval +2.9pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
470 instances4.5%
Library
47.4%
Battlefield
19.6%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
81 decks
-
2
Kynaios and Tiro of Meletis
65 decks
-
3
Nekusar, the Mindrazer
61 decks
-
4
Kwain, Itinerant Meddler
32 decks
-
5
Xyris, the Writhing Storm
27 decks
-
6
Gluntch, the Bestower
26 decks
-
7
Whtz, the Bibliophile
20 decks
-
8
Ian Malcolm, Chaotician
19 decks
-
9
Kami of the Crescent Moon
17 decks
-
10
Ms. Bumbleflower
16 decks
Card text
Temple Bell
Artifact
Commander 2016 (C16)
·
Rare
·
Illustrated by Mark Tedin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.