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Part of The Lost Caverns of Ixalan
·
Artifact
·
Commander 2016 (C16)
Card Preview
Temple Bell
1%
Decklist Inclusion
Times Brought
287
Decks Running
159
In Decks
826
Decklist Inclusion
1%
Format
Final zone distribution
95 instances6.3%
Library
51.6%
Battlefield
16.8%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Kynaios and Tiro of Meletis
21 decks
-
2
Sheoldred, the Apocalypse
20 decks
-
3
Nekusar, the Mindrazer
15 decks
-
4
Kwain, Itinerant Meddler
12 decks
-
5
Gluntch, the Bestower
6 decks
-
6
Xyris, the Writhing Storm
6 decks
-
7
Tataru Taru
5 decks
-
8
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
4 decks
-
9
Kami of the Crescent Moon
4 decks
-
10
Willie Lumpkin, Postman
4 decks
The "good card" funnel
287 brought · 150 playersBrought to game
287
Ever drawn
91
Reached battlefield
58
Still on board at game end
49
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 31% of the time (n=55) , vs 21% when it never left the library (n=161).
When players drew this card but left it in hand, they won 30% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.0pp; 95% confidence interval -2.9pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
2%
T1
7%
T2
3%
T3
16%
T4
16%
T5
48%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
12%
(2 / 58 cast on T3)
Cast same turn as drawn
37%
58 of 100 times cast
57%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.