Live Play Data
Temporal Trespass
1%
Live Inclusion
Times Brought
366
Decks Running
180
Median Cast Turn
6.0
Drawn → Played
60%
Format
First-cast turn
n=58
0%
T1
2%
T2
3%
T3
5%
T4
14%
T5
67%
T6-9
9%
T10+
Median
6.0
P25
6
· P75
8
· max
13
On curve
95%
(1 / 58 cast on T11)
Cast same turn as drawn
38%
The "good card" funnel
369 brought · 174 playersBrought to game
369
Ever drawn
97
Reached battlefield
58
Still on board at game end
6
≥ -4.8pp
Players who cast this card win 32% of the time (n=52) , vs 25% when it never left the library (n=212).
When players drew this card but left it in hand, they won 32% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -4.8pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
110 instances8.2%
Library
5.5%
Battlefield
22.7%
Graveyard
37.3%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
60 decks
-
2
Ezio Auditore da Firenze
6 decks
-
3
Flubs, the Fool
6 decks
-
4
Vivi Ornitier
6 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
5 decks
-
6
Narset, Enlightened Master
5 decks
-
7
Quandrix, the Proof
5 decks
-
8
Rootha, Mastering the Moment
4 decks
-
9
Elminster
3 decks
-
10
Eluge, the Shoreless Sea
3 decks
Card text
Temporal Trespass
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Take an extra turn after this one. Exile Temporal Trespass.
Fate Reforged (FRF)
·
Mythic
·
Illustrated by Clint Cearley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.