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Part of Commander Masters
·
Sorcery
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Tempt with Vengeance
1%
Live Inclusion
Times Brought
206
Decks Running
109
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=28
0%
T1
4%
T2
7%
T3
4%
T4
29%
T5
43%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
8
· max
25
Cast same turn as drawn
21%
The "good card" funnel
206 brought · 111 playersBrought to game
206
Ever drawn
41
Reached battlefield
28
Still on board at game end
3
≥ -12.7pp
Players who cast this card win 20% of the time (n=27) , vs 17% when it never left the library (n=143).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -12.7pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances2.2%
Library
6.5%
Battlefield
52.2%
Graveyard
13.0%
Exile
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
20 decks
-
2
Shadow the Hedgehog
9 decks
-
3
Baylen, the Haymaker
7 decks
-
4
Magnus the Red
7 decks
-
5
Sonic the Hedgehog
6 decks
-
6
Arabella, Abandoned Doll
5 decks
-
7
Aziza, Mage Tower Captain
4 decks
-
8
Purphoros, God of the Forge
4 decks
-
9
Caesar, Legion's Emperor
3 decks
-
10
Norin the Wary
3 decks
Card text
Tempt with Vengeance
Sorcery
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Ryan Barger
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.