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Part of Foundations Commander Decks
·
Instant
·
Time Spiral Remastered (TSR)
Live Play Data
Tendrils of Corruption
1%
Live Inclusion
Times Brought
354
Decks Running
187
Median Cast Turn
8.5
Drawn → Played
45%
Format
First-cast turn
n=32
0%
T1
0%
T2
0%
T3
6%
T4
9%
T5
41%
T6-9
44%
T10+
Median
8.5
P25
7
· P75
11
· max
15
On curve
6%
(2 / 32 cast on T4)
Cast same turn as drawn
25%
The "good card" funnel
354 brought · 183 playersBrought to game
354
Ever drawn
71
Reached battlefield
32
Still on board at game end
0
≥ -10.8pp
Players who cast this card win 21% of the time (n=28) , vs 16% when it never left the library (n=234).
When players drew this card but left it in hand, they won 17% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -10.8pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances1.3%
Library
50.0%
Graveyard
5.3%
Exile
43.4%
Hand
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
130 decks
-
2
Ob Nixilis of the Black Oath
7 decks
-
3
K'rrik, Son of Yawgmoth
6 decks
-
4
Ayara, First of Locthwain
5 decks
-
5
Gollum, Obsessed Stalker
5 decks
-
6
Vito, Thorn of the Dusk Rose
3 decks
-
7
Gwenom, Remorseless
2 decks
-
8
Korlash, Heir to Blackblade
2 decks
-
9
Ob Nixilis, the Fallen
2 decks
-
10
Oloro, Ageless Ascetic
2 decks
Card text
Tendrils of Corruption
Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Time Spiral Remastered (TSR)
·
Common
·
Illustrated by Mike Dringenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.