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Part of Dominaria United
·
Legendary Artifact — Equipment
·
Dominaria United Commander (DMC)
Live Play Data
Tenza, Godo's Maul
0%
Live Inclusion
Times Brought
154
Decks Running
79
Median Cast Turn
5
Drawn → Played
83%
Format
First-cast turn
n=33
0%
T1
3%
T2
15%
T3
18%
T4
24%
T5
36%
T6-9
3%
T10+
Median
5
P25
4
· P75
7
· max
10
On curve
18%
(5 / 33 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
154 brought · 79 playersBrought to game
154
Ever drawn
40
Reached battlefield
33
Still on board at game end
25
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 28% of the time (n=30) , vs 25% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -14.8pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances6.5%
Library
54.3%
Battlefield
23.9%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Obeka, Splitter of Seconds
8 decks
-
2
Kratos, God of War
7 decks
-
3
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
5 decks
-
4
Zurgo Helmsmasher
5 decks
-
5
Dihada, Binder of Wills
4 decks
-
6
Smaug the Impenetrable
4 decks
-
7
Cloud, Ex-SOLDIER
3 decks
-
8
Freya Crescent
3 decks
-
9
Khârn the Betrayer
3 decks
-
10
Agatha of the Vile Cauldron
2 decks
Card text
Tenza, Godo's Maul
Legendary Artifact — Equipment
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Dominaria United Commander (DMC)
·
Uncommon
·
Illustrated by Paolo Parente
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.