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Terminate card art
Live Play Data

Terminate

{B} {R} · Instant · Marvel Super Heroes Commander (MSC)
19%
Live Inclusion
Times Brought
712
Decks Running
416
Median Cast Turn
7
Drawn → Played
69%
Format

Terminate shows up in 19% of Playgroup Live Commander decks and, when drawn, reaches the stack 69% of the time, with a median first-cast turn of 7.

Terminate sits in 19% of the 2193 Commander decks that have played a tracked game on Playgroup Live, appearing in 416 distinct lists across 678 tracked games.

As an instant, its job is reactive: hold up two mana, wait for the right creature, fire. The median first-cast turn of 7 reflects that pattern. Players are not jamming it early; they are casting it when the target presents itself. Of 173 drawn copies, 69% were cast before the game ended. The remainder mostly reflects games that closed before the right moment arrived, not a card held by choice.

Terminate is legal in Commander, Legacy, Modern, Pauper, Vintage, and several other formats. Its color identity of Black and Red limits it to decks that run both colors, which partly explains a lower overall inclusion rate than format-agnostic staples. Within Rakdos and Grixis shells, it remains a compact, unconditional answer that dodges regeneration.

At a glance
  • 19% of tracked Commander decks include Terminate
  • 24% draw rate across tracked participations
  • 69% of drawn copies were cast before the game ended
  • T7 median first-cast turn, reflecting reactive hold-up play
  • 341 distinct players have brought Terminate to a tracked game
  • 30% win rate in games where Terminate resolved

First-cast turn

n=119
0%
T1
1%
T2
4%
T3
5%
T4
15%
T5
52%
T6-9
23%
T10+
Median 7 P25 5 · P75 9 · max 17
On curve 1% (1 / 119 cast on T2) Cast same turn as drawn 23%

The "good card" funnel

713 brought · 341 players
Brought to game
713
Ever drawn
173
Reached battlefield
119
Still on board at game end
10
69%

Of 713 Terminates brought to tracked games, 173 were drawn, 119 of those were cast, and the instant resolved to the graveyard in the overwhelming majority of cases, as expected for a removal spell.

≥ +0.3pp

Players who cast this card win 30% of the time (n=115) , vs 21% when it never left the library (n=472).

When players drew this card but left it in hand, they won 21% (n=51) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.4pp; 95% confidence interval +0.3pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

196 instances
2.0%
Library
5.1%
Battlefield
64.8%
Graveyard
6.1%
Exile

The vast majority of Terminate copies finish in the graveyard after resolving, which is exactly right for a two-mana instant. The small library remainder represents copies that were never drawn across the game.

Commanders that played this card

in tracked games

Doctor Doom, King of Latveria leads with 43 decks, but the list spans more than ten different commanders across Rakdos, Grixis, and Jund color identities, showing Terminate is a broadly adopted answer rather than a single-commander staple.

Frequently Asked

How often is Terminate drawn in a Commander game?
Across 678 tracked games where Terminate was in the deck, it was drawn 24% of the time. That is consistent with what you expect from a singleton in a 100-card deck. Of 173 drawn copies, 119 were cast, giving a draw-to-play rate of 69%.
What turn does Terminate usually get cast?
Median first-cast turn is 7, with the distribution running from turn 2 at the earliest out to turn 17 at the latest. The interquartile range sits between turns 5 and 9, which reflects Terminate's reactive role: players hold mana open rather than casting it at the first opportunity. The on-curve rate of 1% is extremely low, but that is structurally expected for an instant used as a reaction rather than a proactive play.
Does casting Terminate correlate with winning?
In 115 participations where Terminate was cast, the normalized win rate was 30%, compared to 21% across 472 participations where it stayed in the library. The delta is +8.4 percentage points. Both buckets have solid sample sizes, so this is a consistent early signal that resolving Terminate associates with better game outcomes. That said, Playgroup Live's dataset is still growing and this should be read as directional rather than conclusive.
Is Terminate banned anywhere?
Terminate is not banned in any tracked format. It is legal in Commander, Legacy, Modern, Pauper, Vintage, Timeless, Historic, Duel Commander, and several others. It is not legal in Standard, Pioneer, or Alchemy, primarily because of rotation rather than a targeted ban.
Which commanders most often run Terminate?
Doctor Doom, King of Latveria leads the Playgroup Live data with 43 decks, followed by Auntie Ool, Cursewretch at 30 and Kaalia of the Vast at 14. The spread across 341 distinct players, with the single heaviest contributor accounting for only 2% of all instances, suggests the data is not skewed by one prolific player.
How well-spread is Terminate's data across the player base?
341 distinct players have brought Terminate to at least one tracked game on Playgroup Live. The most active single contributor accounts for 2% of all instances, well below the 15% threshold where concentration becomes a concern. That spread gives the dataset meaningful breadth and reduces the risk that one player's preferences are driving the headline numbers.