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Part of Commander Legends: Battle for Baldur's Gate
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: You may put a basic land card from your hand onto the battlefield tapped.
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Terrain Generator
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
137
Decks Running
83
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Terrain Generator
Land
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Alan Pollack
Final zone distribution
46 instances2.2%
Library
65.2%
Battlefield
17.4%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Arixmethes, Slumbering Isle
4 decks
-
2
Eluge, the Shoreless Sea
3 decks
-
3
Aang, Swift Savior // Aang and La, Ocean's Fury
2 decks
-
4
Aesi, Tyrant of Gyre Strait
2 decks
-
5
Ivy, Gleeful Spellthief
2 decks
- 6 Molecule Man 2 decks
-
7
The Lord of Pain
2 decks
-
8
Vnwxt, Verbose Host
2 decks
-
9
Abdel Adrian, Gorion's Ward
1 decks
-
10
Akroma, Angel of Fury
1 decks
The "good card" funnel
137 brought · 78 playersBrought to game
137
Ever drawn
40
Reached battlefield
32
Still on board at game end
30
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 35% of the time (n=25) , vs 23% when it never left the library (n=62).
Observed gap +12.0pp; 95% confidence interval +2.1pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
9%
T1
25%
T2
9%
T3
9%
T4
16%
T5
22%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
6
· max
12
Cast same turn as drawn
55%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.