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Part of Outlaws of Thunder Junction
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#17 in Red Commander Staples
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Creature — Dragon
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Terror of the Peaks
5%
Live Inclusion
Times Brought
3987
Decks Running
1441
Median Cast Turn
6
Drawn → Played
76%
Format
First-cast turn
n=783
0%
T1
1%
T2
6%
T3
10%
T4
21%
T5
53%
T6-9
9%
T10+
Median
6
P25
5
· P75
7
· max
16
On curve
39%
(166 / 783 cast on T5)
Cast same turn as drawn
37%
The "good card" funnel
3987 brought · 1129 playersBrought to game
3987
Ever drawn
1028
Reached battlefield
783
Still on board at game end
446
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +14.3pp
Players who cast this card win 44% of the time (n=701) , vs 26% when it never left the library (n=2501).
When players drew this card but left it in hand, they won 21% (n=215).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +14.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1116 instances3.8%
Library
40.0%
Battlefield
29.5%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
227 decks
-
2
Kaalia of the Vast
99 decks
-
3
Ureni of the Unwritten
77 decks
-
4
Miirym, Sentinel Wyrm
75 decks
-
5
Norin the Wary
41 decks
-
6
Tiamat
32 decks
-
7
Atla Palani, Nest Tender
28 decks
-
8
Lathliss, Dragon Queen
26 decks
-
9
Deadpool, Trading Card
25 decks
-
10
Sauron, the Dark Lord
25 decks
Card text
Terror of the Peaks
Creature — Dragon
Flying
Spells your opponents cast that target this creature cost an additional 3 life to cast.
Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
5 / 4
Outlaws of Thunder Junction (OTJ)
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Mythic
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Illustrated by Joshua Raphael
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.