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Part of Commander Masters
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#21 in Orzhov Commander Staples
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Legendary Creature — Human Advisor
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Commander Masters (CMM)
Card Preview
Teysa Karlov
Times Brought
232
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Teysa Karlov
Legendary Creature — Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
2 / 4
Commander Masters (CMM)
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Rare
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Illustrated by Magali Villeneuve
Final zone distribution
85 instances60.0%
Battlefield
8.2%
Graveyard
2.4%
Exile
14.1%
Hand
Commanders that played this card
in tracked games-
1
Teysa Karlov
22 decks
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2
Caesar, Legion's Emperor
13 decks
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3
Zurgo Stormrender
8 decks
-
4
Clavileño, First of the Blessed
6 decks
-
5
Athreos, God of Passage
5 decks
-
6
Ratadrabik of Urborg
5 decks
-
7
Elenda, the Dusk Rose
4 decks
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8
Commissar Severina Raine
3 decks
-
9
Edgar Markov
3 decks
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10
Elas il-Kor, Sadistic Pilgrim
3 decks
The "good card" funnel
232 brought · 116 playersBrought to game
232
Ever drawn
43
Reached battlefield
29
Still on board at game end
51
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 29% of the time (n=24) , vs 27% when it never left the library (n=141).
Observed gap +2.4pp; 95% confidence interval -8.5pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
3%
T2
3%
T3
38%
T4
17%
T5
24%
T6-9
14%
T10+
Median
5
P25
4
· P75
6
· max
13
On curve
45%
(11 / 29 cast on T4)
Cast same turn as drawn
30%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.