collections_bookmark Part of Tales of Middle-earth
The Battle of Bywater card art
Live Play Data

The Battle of Bywater

{1} {W} {W} · Sorcery · The Lord of the Rings: Tales of Middle-earth (LTR)
2%
Live Inclusion
Times Brought
273
Decks Running
137
Median Cast Turn
7.0
Drawn → Played
69%
Format

First-cast turn

n=46
0%
T1
0%
T2
0%
T3
4%
T4
9%
T5
72%
T6-9
15%
T10+
Median 7.0 P25 6 · P75 9 · max 14
On curve 0% (0 / 46 cast on T3) Cast same turn as drawn 35%

The "good card" funnel

273 brought · 133 players
Brought to game
273
Ever drawn
67
Reached battlefield
46
Still on board at game end
2
≥ -6.8pp

Players who cast this card win 30% of the time (n=42) , vs 23% when it never left the library (n=175).

When players drew this card but left it in hand, they won 43% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval -6.8pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

72 instances
8.3%
Library
2.8%
Battlefield
55.6%
Graveyard
11.1%
Exile

Commanders that played this card

in tracked games
Card text
The Battle of Bywater card

The Battle of Bywater

{1} {W} {W}
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Tomas Duchek

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.