Card Preview
The Cabbage Merchant
Times Brought
183
Decks Running
93
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Cabbage Merchant
Legendary Creature — Human Citizen
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
2 / 2
Avatar: The Last Airbender Eternal (TLE)
·
Rare
·
Illustrated by Patrick Gañas
Final zone distribution
44 instances54.5%
Battlefield
13.6%
Graveyard
9.1%
Exile
18.2%
Hand
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
8 decks
-
2
Najeela, the Blade-Blossom
8 decks
-
3
Kinnan, Bonder Prodigy
7 decks
-
4
The Cabbage Merchant
5 decks
-
5
Thrasios, Triton Hero
5 decks
-
6
Toph, the First Metalbender
4 decks
-
7
Ygra, Eater of All
4 decks
-
8
Frodo, Adventurous Hobbit
3 decks
-
9
Korvold, Fae-Cursed King
3 decks
-
10
Sisay, Weatherlight Captain
3 decks
The "good card" funnel
183 brought · 93 playersBrought to game
183
Ever drawn
35
Reached battlefield
29
Still on board at game end
24
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.3pp
Players who cast this card win 29% of the time (n=25) , vs 32% when it never left the library (n=96).
Observed gap -2.5pp; 95% confidence interval -13.3pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
7%
T1
21%
T2
17%
T3
10%
T4
7%
T5
31%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
10
On curve
45%
(5 / 29 cast on T3)
Cast same turn as drawn
52%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.