Live Play Data
The Eternal Wanderer
1%
Live Inclusion
Times Brought
552
Decks Running
268
Median Cast Turn
7
Drawn → Played
65%
Format
First-cast turn
n=99
2%
T1
0%
T2
1%
T3
3%
T4
13%
T5
58%
T6-9
23%
T10+
Median
7
P25
6
· P75
9
· max
16
On curve
36%
(17 / 99 cast on T6)
Cast same turn as drawn
31%
The "good card" funnel
552 brought · 251 playersBrought to game
552
Ever drawn
153
Reached battlefield
99
Still on board at game end
57
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 34% of the time (n=90) , vs 30% when it never left the library (n=343).
When players drew this card but left it in hand, they won 28% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -6.3pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
162 instances3.7%
Library
35.2%
Battlefield
30.2%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
17 decks
-
2
Commodore Guff
16 decks
-
3
Tam, the Possibility
14 decks
-
4
Jace, Multiverse Architect
13 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
10 decks
-
6
Go-Shintai of Life's Origin
10 decks
-
7
Elesh Norn, Mother of Machines
8 decks
-
8
Pramikon, Sky Rampart
7 decks
-
9
Atraxa, Grand Unifier
6 decks
-
10
Gandalf the White
5 decks
Card text
The Eternal Wanderer
Legendary Planeswalker
No more than one creature can attack The Eternal Wanderer each combat.
+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
Loyalty 5
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Alix Branwyn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.