collections_bookmark
Part of Final Fantasy
Card Preview
The Gold Saucer
Land — Town
·
Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
76
Decks Running
46
In Decks
252
Decklist Inclusion
0%
Format
Final zone distribution
25 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
7 decks
-
2
Zndrsplt, Eye of Wisdom
5 decks
-
3
Baylen, the Haymaker
2 decks
-
4
Sami, Wildcat Captain
2 decks
-
5
The Cabbage Merchant
2 decks
-
6
Vihaan, Goldwaker
2 decks
-
7
Aloy, Savior of Meridian
1 decks
-
8
Brudiclad, Telchor Engineer
1 decks
-
9
Dihada, Binder of Wills
1 decks
-
10
Gilgamesh, Master-at-Arms
1 decks
The "good card" funnel
76 brought · 42 playersBrought to game
76
Ever drawn
24
Reached battlefield
17
Still on board at game end
16
≥ -19.8pp
Players who cast this card win 28% of the time (n=17) , vs 23% when it never left the library (n=48).
Observed gap +4.5pp; 95% confidence interval -19.8pp to +28.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.