collections_bookmark Part of Modern Horizons 3
The Hunger Tide Rises card art
Live Play Data

The Hunger Tide Rises

{2} {G} · Enchantment — Saga · Modern Horizons 3 (MH3)
0%
Live Inclusion
Times Brought
109
Decks Running
65
Median Cast Turn
5
Drawn → Played
84%
Format

First-cast turn

n=21
0%
T1
5%
T2
19%
T3
14%
T4
38%
T5
24%
T6-9
0%
T10+
Median 5 P25 4 · P75 5 · max 8
On curve 24% (4 / 21 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

109 brought · 65 players
Brought to game
109
Ever drawn
25
Reached battlefield
21
Still on board at game end
6

Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.8pp

Players who cast this card win 39% of the time (n=21) , vs 22% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.6pp; 95% confidence interval -2.8pp to +37.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

29 instances
3.4%
Library
20.7%
Battlefield
62.1%
Graveyard
6.9%
Exile

Commanders that played this card

in tracked games
Card text
The Hunger Tide Rises card

The Hunger Tide Rises

{2} {G}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 1/1 black and green Insect creature token. IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.
Modern Horizons 3 (MH3) · Uncommon · Illustrated by Liiga Smilshkalne

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.