The Lord of Pain
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Lord of Pain
Final zone distribution
63 instancesCommanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
121 decks
-
2
Ezio Auditore da Firenze
27 decks
-
3
Nekusar, the Mindrazer
11 decks
-
4
Deadpool, Trading Card
8 decks
-
5
Queen Marchesa
4 decks
-
6
Mogis, God of Slaughter
3 decks
-
7
Obosh, the Preypiercer
3 decks
-
8
Far Fortune, End Boss
2 decks
-
9
Kaervek the Merciless
2 decks
-
10
Winter, Misanthropic Guide
2 decks
The "good card" funnel
383 brought · 190 playersOnce cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=29) , vs 22% when it never left the library (n=218).
When players drew this card but left it in hand, they won 17% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -6.3pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.