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Part of Final Fantasy
·
Legendary Artifact — Equipment
·
Final Fantasy (FIN)
Card Preview
The Masamune
0%
Decklist Inclusion
Times Brought
132
Decks Running
70
In Decks
436
Decklist Inclusion
0%
Format
Final zone distribution
37 instances56.8%
Battlefield
10.8%
Graveyard
5.4%
Exile
27.0%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
25 decks
-
2
Vincent Valentine // Galian Beast
5 decks
-
3
Shelob, Child of Ungoliant
3 decks
-
4
Bruce Banner // The Incredible Hulk
2 decks
-
5
Dogmeat, Ever Loyal
2 decks
-
6
Edea, Possessed Sorceress
2 decks
-
7
Massacre Girl, Known Killer
2 decks
-
8
Aerith Gainsborough
1 decks
-
9
Anti-Venom, Horrifying Healer
1 decks
-
10
Anzrag, the Quake-Mole
1 decks
The "good card" funnel
133 brought · 69 playersBrought to game
133
Ever drawn
35
Reached battlefield
23
Still on board at game end
21
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.8pp
Players who cast this card win 32% of the time (n=21) , vs 34% when it never left the library (n=86).
Observed gap -1.4pp; 95% confidence interval -21.8pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
13%
T2
4%
T3
13%
T4
0%
T5
61%
T6-9
9%
T10+
Median
7
P25
4
· P75
9
· max
10
On curve
17%
(1 / 23 cast on T3)
Cast same turn as drawn
29%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.