collections_bookmark Part of Duskmourn: House of Horror
The Mindskinner card art
Live Play Data

The Mindskinner

{U} {U} {U} · Legendary Enchantment Creature — Nightmare · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
772
Decks Running
322
Median Cast Turn
4
Drawn → Played
58%
Format

First-cast turn

n=267
0%
T1
12%
T2
31%
T3
17%
T4
18%
T5
19%
T6-9
2%
T10+
Median 4 P25 3 · P75 5 · max 12
On curve 43% (82 / 267 cast on T3) Cast same turn as drawn 29%

The "good card" funnel

772 brought · 297 players
Brought to game
772
Ever drawn
174
Reached battlefield
101
Still on board at game end
45

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.2pp

Players who cast this card win 25% of the time (n=89) , vs 16% when it never left the library (n=478).

When players drew this card but left it in hand, they won 15% (n=68).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.5pp; 95% confidence interval +0.2pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

215 instances
3.3%
Library
20.9%
Battlefield
36.7%
Graveyard
12.6%
Exile

Commanders that played this card

in tracked games
Card text
The Mindskinner card

The Mindskinner

{U} {U} {U}
Legendary Enchantment Creature — Nightmare
The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
10 / 1
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Abz J Harding

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.