The Mindskinner
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Mindskinner
Final zone distribution
90 instancesCommanders that played this card
in tracked games-
1
Umbris, Fear Manifest
35 decks
-
2
Captain N'ghathrod
25 decks
-
3
The Wise Mothman
21 decks
-
4
Bruvac the Grandiloquent
14 decks
-
5
Hope Estheim
12 decks
-
6
Phenax, God of Deception
11 decks
-
7
Lord Xander, the Collector
8 decks
-
8
Saruman of Many Colors
6 decks
-
9
Zellix, Sanity Flayer
5 decks
-
10
Loki, Lord of Misrule
4 decks
The "good card" funnel
385 brought · 188 playersOnce cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=32) , vs 23% when it never left the library (n=215).
When players drew this card but left it in hand, they won 21% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -4.1pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.