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Part of Duskmourn: House of Horror
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Legendary Enchantment Creature — Nightmare
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Duskmourn: House of Horror (DSK)
Card Preview
The Mindskinner
Times Brought
186
Decks Running
105
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Mindskinner
Legendary Enchantment Creature — Nightmare
The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
10 / 1
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Abz J Harding
Final zone distribution
65 instances1.5%
Library
43.1%
Battlefield
18.5%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Umbris, Fear Manifest
16 decks
-
2
Captain N'ghathrod
15 decks
-
3
The Mindskinner
15 decks
-
4
The Wise Mothman
14 decks
-
5
Phenax, God of Deception
6 decks
-
6
Bruvac the Grandiloquent
5 decks
-
7
Hope Estheim
4 decks
-
8
Lord Xander, the Collector
4 decks
-
9
Loki, Lord of Misrule
3 decks
-
10
Saruman of Many Colors
3 decks
The "good card" funnel
186 brought · 101 playersBrought to game
186
Ever drawn
32
Reached battlefield
22
Still on board at game end
28
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
First-cast turn
n=22
0%
T1
14%
T2
14%
T3
23%
T4
14%
T5
32%
T6-9
5%
T10+
Median
4.5
P25
3
· P75
6
· max
10
On curve
27%
(3 / 22 cast on T3)
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.