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The Mountain-king's Return card art
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The Mountain-king's Return

{2} {W} · Enchantment — Saga · The Hobbit (HOB)
Times Brought
88
Decks Running
40
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
The Mountain-king's Return card

The Mountain-king's Return

{2} {W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) II — Return target creature card with mana value 3 or less from your graveyard to the battlefield. III — Put a +1/+1 counter on up to one target creature.
The Hobbit (HOB) · Uncommon · Illustrated by Rovina Cai

Final zone distribution

26 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

88 brought · 38 players
Brought to game
88
Ever drawn
26
Reached battlefield
20
Still on board at game end
9

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.4pp

Players who cast this card win 29% of the time (n=19) , vs 20% when it never left the library (n=50).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.9pp; 95% confidence interval -4.4pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
5%
T1
10%
T2
10%
T3
15%
T4
20%
T5
25%
T6-9
15%
T10+
Median 5.0 P25 4 · P75 9 · max 13
On curve 25% (2 / 20 cast on T3) Cast same turn as drawn 35%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.