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Part of Lorwyn Eclipsed
·
Legendary Artifact Creature — Scarecrow
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
The Reaper, King No More
4%
Live Inclusion
Times Brought
207
Decks Running
94
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=39
0%
T1
0%
T2
10%
T3
13%
T4
15%
T5
49%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
56%
(7 / 39 cast on T6)
Cast same turn as drawn
29%
The "good card" funnel
207 brought · 86 playersBrought to game
207
Ever drawn
59
Reached battlefield
39
Still on board at game end
23
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 26% of the time (n=34) , vs 16% when it never left the library (n=116).
When players drew this card but left it in hand, they won 8% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval -5.1pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances6.5%
Library
29.9%
Battlefield
24.7%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
72 decks
-
2
The Reaper, King No More
16 decks
-
3
Reaper King
4 decks
-
4
Hearthhull, the Worldseed
1 decks
-
5
Joel, Resolute Survivor
1 decks
-
6
Minsc & Boo, Timeless Heroes
1 decks
-
7
Thantis, the Warweaver
1 decks
- 8 The Dawning Archaic 1 decks
Card text
The Reaper, King No More
Legendary Artifact Creature — Scarecrow
When The Reaper enters, put a -1/-1 counter on each of up to two target creatures.
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn.
3 / 3
Lorwyn Eclipsed Commander (ECC)
·
Mythic
·
Illustrated by Zack Stella
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.