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Part of Final Fantasy
·
Legendary Artifact — Vehicle
·
Final Fantasy (FIN)
Card Preview
The Regalia
1%
Decklist Inclusion
Times Brought
311
Decks Running
157
In Decks
898
Decklist Inclusion
1%
Format
Card text
The Regalia
Legendary Artifact — Vehicle
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
4 / 4
Final Fantasy (FIN)
·
Rare
·
Illustrated by Jonas De Ro
Final zone distribution
90 instances5.6%
Library
40.0%
Battlefield
31.1%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
14 decks
-
2
Bello, Bard of the Brambles
10 decks
-
3
The Wandering Minstrel
8 decks
-
4
Captain America, Living Legend
6 decks
-
5
Greasefang, Okiba Boss
6 decks
- 6 The Regalia 6 decks
-
7
Isshin, Two Heavens as One
5 decks
-
8
Ashling, Rekindled // Ashling, Rimebound
4 decks
-
9
Shorikai, Genesis Engine
4 decks
-
10
Toph, the First Metalbender
4 decks
The "good card" funnel
311 brought · 140 playersBrought to game
311
Ever drawn
72
Reached battlefield
48
Still on board at game end
36
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 26% of the time (n=45) , vs 27% when it never left the library (n=206).
When players drew this card but left it in hand, they won 37% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.3pp; 95% confidence interval -15.0pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=48
0%
T1
0%
T2
8%
T3
10%
T4
19%
T5
46%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
19%
(5 / 48 cast on T4)
Cast same turn as drawn
35%
48 of 100 times cast
48%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.