collections_bookmark Part of Tales of Middle-earth
The Shire card art
Live Play Data

The Shire

Legendary Land · The Lord of the Rings: Tales of Middle-earth (LTR)
2%
Live Inclusion
Times Brought
975
Decks Running
416
Median Cast Turn
4.0
Drawn → Played
84%
Format

First-cast turn

n=226
18%
T1
13%
T2
12%
T3
15%
T4
11%
T5
24%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 6 · max 18
Cast same turn as drawn 55%

The "good card" funnel

976 brought · 426 players
Brought to game
976
Ever drawn
270
Reached battlefield
226
Still on board at game end
207

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.8pp

Players who cast this card win 29% of the time (n=213) , vs 27% when it never left the library (n=602).

When players drew this card but left it in hand, they won 29% (n=40).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -3.8pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

289 instances
3.5%
Library
71.6%
Battlefield
11.4%
Graveyard
2.8%
Exile

Commanders that played this card

in tracked games
Card text
The Shire card

The Shire

Legendary Land
The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Jonas De Ro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.