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Part of Tales of Middle-earth
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The Shire
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
1%
Decklist Inclusion
Times Brought
381
Decks Running
169
In Decks
1447
Decklist Inclusion
1%
Format
Final zone distribution
109 instances4.6%
Library
70.6%
Battlefield
11.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
21 decks
-
2
Frodo, Adventurous Hobbit
19 decks
-
3
Ygra, Eater of All
16 decks
-
4
Aragorn, the Uniter
10 decks
-
5
Shelob, Child of Ungoliant
10 decks
-
6
The Cabbage Merchant
7 decks
-
7
Hazel of the Rootbloom
6 decks
-
8
Sam, Loyal Attendant
6 decks
-
9
Baylen, the Haymaker
5 decks
-
10
Camellia, the Seedmiser
5 decks
The "good card" funnel
382 brought · 172 playersBrought to game
382
Ever drawn
101
Reached battlefield
84
Still on board at game end
77
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.6pp
Players who cast this card win 30% of the time (n=79) , vs 24% when it never left the library (n=244).
When players drew this card but left it in hand, they won 30% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.8pp; 95% confidence interval -4.6pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84
23%
T1
15%
T2
12%
T3
12%
T4
6%
T5
23%
T6-9
10%
T10+
Median
3.5
P25
2
· P75
7
· max
18
Cast same turn as drawn
57%
84 of 100 times cast
84%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.