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Part of Tales of Middle-earth
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The Shire
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
312
Decks Running
145
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Shire
Legendary Land
The Shire enters tapped unless you control a legendary creature.
: Add
.

,
, Tap an untapped creature you control: Create a Food token.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Jonas De Ro
Final zone distribution
68 instances2.9%
Library
83.8%
Battlefield
4.4%
Graveyard
8.8%
Hand
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
16 decks
-
2
Chatterfang, Squirrel General
15 decks
-
3
Shelob, Child of Ungoliant
11 decks
-
4
Ygra, Eater of All
11 decks
-
5
Aragorn, the Uniter
7 decks
-
6
Bilbo, Birthday Celebrant
6 decks
-
7
Baylen, the Haymaker
5 decks
-
8
Hazel of the Rootbloom
5 decks
-
9
Camellia, the Seedmiser
4 decks
-
10
Sam, Loyal Attendant
4 decks
The "good card" funnel
312 brought · 144 playersBrought to game
312
Ever drawn
66
Reached battlefield
59
Still on board at game end
57
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 27% of the time (n=50) , vs 23% when it never left the library (n=186).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -3.9pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
22%
T1
7%
T2
10%
T3
14%
T4
15%
T5
25%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
13
Cast same turn as drawn
59%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.