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The Spear of Bashenga card art
Live Play Data

The Spear of Bashenga

{4} {W} · Legendary Artifact — Equipment · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
380
Decks Running
145
Median Cast Turn
6
Drawn → Played
74%
Format

First-cast turn

n=75
0%
T1
0%
T2
8%
T3
11%
T4
13%
T5
56%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 32% (10 / 75 cast on T5) Cast same turn as drawn 27%

The "good card" funnel

380 brought · 135 players
Brought to game
380
Ever drawn
101
Reached battlefield
75
Still on board at game end
63

Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.1pp

Players who cast this card win 32% of the time (n=64) , vs 20% when it never left the library (n=220).

When players drew this card but left it in hand, they won 15% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.7pp; 95% confidence interval +0.1pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

113 instances
0.9%
Library
55.8%
Battlefield
20.4%
Graveyard
2.7%
Exile
Card text
The Spear of Bashenga card

The Spear of Bashenga

{4} {W}
Legendary Artifact — Equipment
When The Spear of Bashenga enters, if there is no monarch, you become the monarch. Equipped creature gets +2/+2 and has vigilance. Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls. Equip {2}
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Michael Machira

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.