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Part of Murders at Karlov Manor
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Creature — Elf Shaman
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Thelonite Hermit
0%
Live Inclusion
Times Brought
235
Decks Running
88
Median Cast Turn
5
Drawn → Played
58%
Format
First-cast turn
n=29
0%
T1
7%
T2
10%
T3
21%
T4
17%
T5
31%
T6-9
14%
T10+
Median
5
P25
4
· P75
7
· max
22
On curve
38%
(6 / 29 cast on T4)
Cast same turn as drawn
50%
The "good card" funnel
235 brought · 85 playersBrought to game
235
Ever drawn
50
Reached battlefield
29
Still on board at game end
18
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 31% of the time (n=27) , vs 26% when it never left the library (n=161).
When players drew this card but left it in hand, they won 30% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -11.6pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Library
32.1%
Battlefield
21.4%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
34 decks
-
2
Slimefoot, the Stowaway
14 decks
-
3
Kaust, Eyes of the Glade
8 decks
-
4
Yarus, Roar of the Old Gods
6 decks
-
5
Kadena, Slinking Sorcerer
4 decks
-
6
Rith, the Awakener
3 decks
-
7
Saskia the Unyielding
3 decks
-
8
Atraxa, Praetors' Voice
2 decks
-
9
Ezuri, Claw of Progress
2 decks
-
10
Yedora, Grave Gardener
2 decks
Card text
Thelonite Hermit
Creature — Elf Shaman
All Saprolings get +1/+1.
Morph 

(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, create four 1/1 green Saproling creature tokens.
1 / 1
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Chippy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.