Thermo-Alchemist
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Thermo-Alchemist
Final zone distribution
126 instancesCommanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
42 decks
-
2
Rakdos, Lord of Riots
22 decks
-
3
Kardur, Doomscourge
18 decks
-
4
Ojer Axonil, Deepest Might // Temple of Power
18 decks
-
5
Abaddon the Despoiler
14 decks
-
6
Solphim, Mayhem Dominus
10 decks
-
7
Torbran, Thane of Red Fell
10 decks
-
8
Indoraptor, the Perfect Hybrid
7 decks
-
9
Taii Wakeen, Perfect Shot
7 decks
-
10
Valgavoth, Harrower of Souls
7 decks
The "good card" funnel
546 brought · 252 playersOnce cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=69) , vs 24% when it never left the library (n=304).
When players drew this card but left it in hand, they won 25% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -4.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.