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Part of Commander Legends: Battle for Baldur's Gate
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Artifact — Equipment
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Thieves' Tools
Times Brought
119
Decks Running
61
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Thieves' Tools
Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Deruchenko Alexander
Final zone distribution
25 instances8.0%
Library
52.0%
Battlefield
12.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Magar of the Magic Strings
12 decks
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2
Dark Leo & Shredder
5 decks
-
3
Loot, the Anomaly
5 decks
-
4
Nathan Drake, Treasure Hunter
3 decks
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5
Aphelia, Viper Whisperer
2 decks
-
6
Frodo, Sauron's Bane
2 decks
-
7
Gonti, Night Minister
2 decks
-
8
Hapatra, Vizier of Poisons
2 decks
-
9
Kaalia of the Vast
2 decks
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10
Karumonix, the Rat King
2 decks
The "good card" funnel
119 brought · 61 playersBrought to game
119
Ever drawn
25
Reached battlefield
19
Still on board at game end
13
≥ +1.9pp
Players who cast this card win 33% of the time (n=15) , vs 18% when it never left the library (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +1.9pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.