Thoughtseize card art
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Thoughtseize

{B} · Sorcery · Double Masters (2XM)
Times Brought
330
Decks Running
139
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thoughtseize card

Thoughtseize

{B}
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Double Masters (2XM) · Rare · Illustrated by Aleksi Briclot

Final zone distribution

78 instances
3.8%
Library
3.8%
Battlefield
59.0%
Graveyard
15.4%
Exile

The "good card" funnel

330 brought · 122 players
Brought to game
330
Ever drawn
72
Reached battlefield
51
Still on board at game end
3
≥ -10.9pp

Players who cast this card win 21% of the time (n=40) , vs 23% when it never left the library (n=164).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.2pp; 95% confidence interval -10.9pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=51
20%
T1
10%
T2
12%
T3
16%
T4
10%
T5
29%
T6-9
4%
T10+
Median 4 P25 2 · P75 7 · max 12
On curve 20% (10 / 51 cast on T1) Cast same turn as drawn 56%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.