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Part of Dominaria United
Live Play Data
Thran Portal
Land — Gate
·
Dominaria United (DMU)
0%
Live Inclusion
Times Brought
198
Decks Running
90
Median Cast Turn
6
Drawn → Played
88%
Format
First-cast turn
n=57
16%
T1
9%
T2
7%
T3
5%
T4
9%
T5
49%
T6-9
5%
T10+
Median
6
P25
3
· P75
7
· max
13
Cast same turn as drawn
62%
The "good card" funnel
198 brought · 81 playersBrought to game
198
Ever drawn
65
Reached battlefield
57
Still on board at game end
54
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 40% of the time (n=57) , vs 29% when it never left the library (n=112).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval -2.8pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances78.3%
Battlefield
14.5%
Graveyard
7.2%
Hand
Commanders that played this card
in tracked games-
1
Nine-Fingers Keene
11 decks
-
2
Arixmethes, Slumbering Isle
9 decks
-
3
Child of Alara
9 decks
-
4
Tom Bombadil
5 decks
-
5
Go-Shintai of Life's Origin
3 decks
-
6
Archelos, Lagoon Mystic
2 decks
-
7
Hearthhull, the Worldseed
2 decks
-
8
Jodah, the Unifier
2 decks
- 9 Karn, Silver Golem 2 decks
-
10
Kynaios and Tiro of Meletis
2 decks
Card text
Thran Portal
Land — Gate
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Dominaria United (DMU)
·
Rare
·
Illustrated by Sarah Finnigan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.