Card Preview
Three Visits
Times Brought
729
Decks Running
411
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
167 instances1.2%
Library
80.8%
Graveyard
5.4%
Exile
12.6%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
35 decks
-
2
Tidus, Yuna's Guardian
20 decks
-
3
Rin and Seri, Inseparable
14 decks
-
4
The Ur-Dragon
12 decks
-
5
Baylen, the Haymaker
7 decks
-
6
The First Sliver
6 decks
-
7
Aesi, Tyrant of Gyre Strait
5 decks
-
8
Cosmic Spider-Man
5 decks
-
9
Gishath, Sun's Avatar
5 decks
-
10
Gonti, Canny Acquisitor
5 decks
The "good card" funnel
733 brought · 308 playersBrought to game
733
Ever drawn
155
Reached battlefield
126
Still on board at game end
0
≥ +0.6pp
Players who cast this card win 30% of the time (n=125) , vs 25% when it never left the library (n=517).
When players drew this card but left it in hand, they won 31% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.1pp; 95% confidence interval +0.6pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=126
19%
T1
18%
T2
14%
T3
10%
T4
12%
T5
22%
T6-9
5%
T10+
Median
3.0
P25
2
· P75
6
· max
16
On curve
37%
(23 / 126 cast on T2)
Cast same turn as drawn
49%
836 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.