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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Three Visits
Times Brought
3474
Decks Running
1783
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Eugene Maslovski
Final zone distribution
772 instances3.5%
Library
0.9%
Battlefield
74.5%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
76 decks
-
2
Zimone, Infinite Analyst
68 decks
-
3
The Ur-Dragon
49 decks
-
4
Rin and Seri, Inseparable
45 decks
-
5
Mister Fantastic
36 decks
-
6
Pantlaza, Sun-Favored
33 decks
-
7
The Unbeatable Squirrel Girl
31 decks
-
8
Gishath, Sun's Avatar
29 decks
-
9
The First Sliver
24 decks
-
10
Atraxa, Praetors' Voice
20 decks
The "good card" funnel
3478 brought · 1173 playersBrought to game
3478
Ever drawn
715
Reached battlefield
547
Still on board at game end
7
≥ -0.2pp
Players who cast this card win 28% of the time (n=488) , vs 26% when it never left the library (n=2142).
When players drew this card but left it in hand, they won 30% (n=130) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.3pp; 95% confidence interval -0.2pp to +4.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=547
17%
T1
25%
T2
12%
T3
11%
T4
8%
T5
22%
T6-9
4%
T10+
Median
3
P25
2
· P75
6
· max
17
On curve
43%
(139 / 547 cast on T2)
Cast same turn as drawn
47%
4021 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.