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Thrill of Possibility card art
Live Play Data

Thrill of Possibility

{1} {R} · Instant · Foundations (FDN)
7%
Live Inclusion
Times Brought
2024
Decks Running
1037
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=327
3%
T1
9%
T2
13%
T3
13%
T4
14%
T5
40%
T6-9
8%
T10+
Median 5 P25 3 · P75 7 · max 14
On curve 13% (31 / 327 cast on T2) Cast same turn as drawn 38%

The "good card" funnel

2026 brought · 850 players
Brought to game
2026
Ever drawn
463
Reached battlefield
327
Still on board at game end
12
≥ +3.5pp

Players who cast this card win 31% of the time (n=297) , vs 22% when it never left the library (n=1299).

When players drew this card but left it in hand, they won 25% (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.7pp; 95% confidence interval +3.5pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

517 instances
1.9%
Library
2.3%
Battlefield
68.5%
Graveyard
10.4%
Exile

Commanders that played this card

in tracked games
Card text
Thrill of Possibility card

Thrill of Possibility

{1} {R}
Instant
As an additional cost to cast this spell, discard a card. Draw two cards.
Foundations (FDN) · Common · Illustrated by Steve Argyle

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.