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Part of Dominaria United
·
Instant
·
Foundations (FDN)
Live Play Data
Thrill of Possibility
7%
Live Inclusion
Times Brought
4021
Decks Running
1940
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=663
4%
T1
10%
T2
12%
T3
13%
T4
14%
T5
40%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
22
On curve
13%
(64 / 663 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
4024 brought · 1564 playersBrought to game
4024
Ever drawn
949
Reached battlefield
663
Still on board at game end
23
≥ +1.1pp
Players who cast this card win 27% of the time (n=592) , vs 22% when it never left the library (n=2555).
When players drew this card but left it in hand, they won 22% (n=256).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval +1.1pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1069 instances2.6%
Library
2.2%
Battlefield
67.4%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
152 decks
-
2
Fire Lord Azula
104 decks
-
3
Sauron, Lord of the Rings
91 decks
-
4
Krenko, Mob Boss
69 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
66 decks
-
6
Sauron, the Dark Lord
59 decks
-
7
Kratos, God of War
45 decks
-
8
The Beamtown Bullies
33 decks
-
9
Magar of the Magic Strings
28 decks
-
10
Norman Osborn // Green Goblin
26 decks
Card text
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Foundations (FDN)
·
Common
·
Illustrated by Steve Argyle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.