collections_bookmark
Part of Dominaria United
·
Instant
·
Foundations (FDN)
Live Play Data
Thrill of Possibility
7%
Live Inclusion
Times Brought
2847
Decks Running
1425
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=469
4%
T1
10%
T2
12%
T3
13%
T4
14%
T5
40%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
17
On curve
13%
(45 / 469 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
2850 brought · 1170 playersBrought to game
2850
Ever drawn
670
Reached battlefield
469
Still on board at game end
17
≥ +1.0pp
Players who cast this card win 27% of the time (n=425) , vs 22% when it never left the library (n=1799).
When players drew this card but left it in hand, they won 22% (n=178).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +1.0pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
745 instances2.3%
Library
2.3%
Battlefield
67.7%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
83 decks
-
2
Sauron, Lord of the Rings
70 decks
-
3
Krenko, Mob Boss
59 decks
-
4
Lathliss, Dragon Queen
54 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
50 decks
-
6
Sauron, the Dark Lord
45 decks
-
7
Kratos, God of War
39 decks
-
8
The Beamtown Bullies
27 decks
-
9
Norman Osborn // Green Goblin
23 decks
-
10
Magar of the Magic Strings
20 decks
Card text
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Foundations (FDN)
·
Common
·
Illustrated by Steve Argyle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.