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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Throes of Chaos
1%
Live Inclusion
Times Brought
384
Decks Running
187
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=75
0%
T1
0%
T2
3%
T3
11%
T4
12%
T5
53%
T6-9
21%
T10+
Median
7
P25
5
· P75
9
· max
19
On curve
13%
(8 / 75 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
384 brought · 181 playersBrought to game
384
Ever drawn
103
Reached battlefield
75
Still on board at game end
5
≥ +2.5pp
Players who cast this card win 32% of the time (n=70) , vs 18% when it never left the library (n=237).
When players drew this card but left it in hand, they won 23% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +2.5pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances7.1%
Library
4.4%
Battlefield
56.6%
Graveyard
14.2%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
84 decks
-
2
Averna, the Chaos Bloom
18 decks
-
3
Prosper, Tome-Bound
11 decks
-
4
The Thirteenth Doctor
8 decks
-
5
The Twelfth Doctor
5 decks
-
6
Prismari, the Inspiration
4 decks
-
7
Quintorius, History Chaser
4 decks
-
8
Abaddon the Despoiler
3 decks
-
9
Jegantha, the Wellspring
3 decks
-
10
Magnus the Red
3 decks
Card text
Throes of Chaos
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.