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Throes of Chaos card art
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Throes of Chaos

{3} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
275
Decks Running
146
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Throes of Chaos card

Throes of Chaos

{3} {R}
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Igor Kieryluk

Final zone distribution

49 instances
10.2%
Battlefield
61.2%
Graveyard
14.3%
Exile
14.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

275 brought · 149 players
Brought to game
275
Ever drawn
43
Reached battlefield
34
Still on board at game end
5
≥ -3.4pp

Players who cast this card win 30% of the time (n=26) , vs 23% when it never left the library (n=152).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval -3.4pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
6%
T1
0%
T2
6%
T3
12%
T4
18%
T5
50%
T6-9
9%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 24% (4 / 34 cast on T4) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.