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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon Warrior
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Tiamat's Fanatics
0%
Live Inclusion
Times Brought
143
Decks Running
44
Median Cast Turn
8
Drawn → Played
70%
Format
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
10%
T4
10%
T5
62%
T6-9
14%
T10+
Median
8
P25
6
· P75
9
· max
14
On curve
24%
(2 / 21 cast on T5)
The "good card" funnel
146 brought · 40 playersBrought to game
146
Ever drawn
30
Reached battlefield
21
Still on board at game end
9
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.1pp
Players who cast this card win 20% of the time (n=20) , vs 23% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.5pp; 95% confidence interval -22.1pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances9.1%
Library
27.3%
Battlefield
33.3%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Gornog, the Red Reaper
5 decks
-
2
Ganax, Astral Hunter
4 decks
-
3
Deadpool, Trading Card
3 decks
-
4
Obeka, Brute Chronologist
3 decks
-
5
The Master, Multiplied
3 decks
-
6
Dragonhawk, Fate's Tempest
2 decks
-
7
Isshin, Two Heavens as One
2 decks
-
8
Najeela, the Blade-Blossom
2 decks
-
9
Adriana, Captain of the Guard
1 decks
-
10
Atarka, World Render
1 decks
Card text
Tiamat's Fanatics
Creature — Dragon Warrior
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
4 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by David Auden Nash
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.