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Part of Final Fantasy
·
Legendary Creature — Human Monk
·
Final Fantasy (FIN)
Live Play Data
Tifa Lockhart
1%
Live Inclusion
Times Brought
345
Decks Running
155
Median Cast Turn
2.5
Drawn → Played
71%
Format
First-cast turn
n=160
14%
T1
36%
T2
16%
T3
5%
T4
8%
T5
18%
T6-9
4%
T10+
Median
2.5
P25
2
· P75
5
· max
13
On curve
50%
(57 / 160 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
345 brought · 147 playersBrought to game
345
Ever drawn
84
Reached battlefield
60
Still on board at game end
37
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.5pp
Players who cast this card win 28% of the time (n=54) , vs 25% when it never left the library (n=225).
When players drew this card but left it in hand, they won 35% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -9.5pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
94 instances5.3%
Library
39.4%
Battlefield
29.8%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
15 decks
-
2
Choco, Seeker of Paradise
12 decks
-
3
Cloud, Ex-SOLDIER
12 decks
-
4
Bristly Bill, Spine Sower
11 decks
-
5
The Wandering Minstrel
9 decks
-
6
Aesi, Tyrant of Gyre Strait
7 decks
-
7
Hearthhull, the Worldseed
7 decks
-
8
Azusa, Lost but Seeking
5 decks
-
9
Flubs, the Fool
5 decks
-
10
Omnath, Locus of Creation
5 decks
Card text
Tifa Lockhart
Legendary Creature — Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
1 / 2
Final Fantasy (FIN)
·
Rare
·
Illustrated by Laurel Austin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.