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Tippy-Toe, Terrific Partner card art
Card Preview

Tippy-Toe, Terrific Partner

{3} {G} · Legendary Creature — Squirrel Hero · Marvel Super Heroes Commander (MSC)
0%
Decklist Inclusion
Times Brought
147
Decks Running
62
In Decks
295
Decklist Inclusion
0%
Format
Card text
Tippy-Toe, Terrific Partner card

Tippy-Toe, Terrific Partner

{3} {G}
Legendary Creature — Squirrel Hero
If you would create one or more tokens, instead create those tokens plus an additional Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of your end step, if you gained life this turn, draw a card.
2 / 4
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Allen Douglas

Final zone distribution

37 instances
8.1%
Library
37.8%
Battlefield
32.4%
Graveyard
5.4%
Exile

The "good card" funnel

147 brought · 63 players
Brought to game
147
Ever drawn
33
Reached battlefield
22
Still on board at game end
14

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.3pp

Players who cast this card win 35% of the time (n=17) , vs 27% when it never left the library (n=92).

Observed gap +8.4pp; 95% confidence interval -14.3pp to +31.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
5%
T2
18%
T3
18%
T4
23%
T5
23%
T6-9
14%
T10+
Median 5.0 P25 4 · P75 7 · max 16
On curve 41% (4 / 22 cast on T4) Cast same turn as drawn 10%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.